"Voice cloning technology, such as VALL-E 2, can generate realistic speech with just a few seconds of audio recording, posing both exciting opportunities and concerns about its potential misuse."

"Voice cloning technology, such as VALL-E 2, has raised concerns due to its ability to generate highly realistic speech that can be used for malicious purposes, including scams and misinformation."

"Voice cloning technology, such as VALL-E 2, can generate realistic speech with minimal audio input, raising concerns about its potential misuse in scams and other malicious activities."

VALL-E 2, a new AI speech generator, can clone voices realistically with just a few seconds of audio, reaching human parity and raising concerns about potential misuse.

"Amnix International is based in the United Arab Emirates, Dubai."

The standard for managing minors' online game consumption was released on May 28, 2024.

"Voice cloning technology, such as VALL-E 2, has the potential to be used for malicious purposes, including scams and impersonation, due to its ability to generate highly realistic and convincing speech in the voice of a particular person."

VALL-E 2 is a technology used to create synthetic voices, capable of generating accurate and natural speech comparable to a human voice, using only a few seconds of audio recording.

"Individuals can protect themselves from voice cloning scams by verifying identities, being cautious of unsolicited calls, and using authentication methods, as voice cloning technology like VALL-E 2 can mimic a person's voice with minimal audio recording."

The technology used for voice mimicry is VALL-E 2, a neural codec-based speech model developed by Microsoft that can generate accurate and natural speech by the voice of a particular person.

The AI voice cloning tool by ElevenLabs can clone voices with just a three-second sample clip.

A potential misuse of AI voice clones, as warned by law enforcement, is using them to extort money from loved ones over the phone.

"Voice cloning technology, such as VALL-E 2, can generate realistic speech with just a few seconds of audio recording, posing both exciting opportunities and concerns about its potential misuse."

Title:

Content: What we know about Vall-E 2
According to these claims, Microsoft has developed a new artificial intelligence speech generator that is so adept that it can do more harm than good.
VALL-E 2 voices the text with the voice of a particular person, for which he needs only a few seconds of audio recording of the speech of this person.
Midjourney artificial intelligence has its own version of who is the president of the United States, and it ’ s not Biden
Microsoft researchers said that VALL-E 2 "has reached human parity."
It is capable of generating "accurate, natural speech by the voice of the original announcer, which can be compared to a human voice."
In other words, the new AI voice generator is convincing enough to be mistaken for a living person.
This opens up potentially dangerous opportunities for unscrupulous people.
VALL-E 2 is the latest achievement in speech models of neural codecs and marks an important milestone in text-to-speech (TTS) synthesis.
[...] VALL-E 2 consistently synthesizes high-quality speech, even for sentences that traditionally cause difficulties due to their complexity or repetitive phrases,
The developers write.
We ’ ve already seen examples of neural networks that are able to clone voices based on a multi-second recording, but Microsoft says its technology is superior to anything that has been on the market so far.
"Our experiments conducted on the LibriSpeech and VCTK datasets have shown that the VALL-E 2 is superior to previous TTS-systems [...] in reliability, naturalness and similarity to the speakers.
This is the first of its kind system that has reached parity with a person on these indicators, ” the article says.
The quality of the VALL-E 2 results depends on the length and quality of the speech prompts, as well as environmental factors such as background noise.
See also Google allows you to make your own copy of a celebrity to chat with her in a chatbot
What happens next with the technology
Despite its capabilities, Microsoft will not release VALL-E 2 to the public due to potential abuse risks.
Recently, we have seen a wave of fraud – both at the level of ordinary users, who are deceived by fraudsters, forging the voice of their relatives or friends, and at the level of state leaders who “call ” their voters, and celebrities who allegedly advertise cryptocurrencies and various fraudulent schemes in advertising.
VALL-E 2 is a research project.
We do not plan to include VALL-E 2 in the product or expand access to it for the public.
This may carry potential risks of abuse of the model, such as faking voice identification or impersonating a particular speaker,
The creators of the technology write.
But they suggest that artificial intelligence technology may find practical applications in the future.
VALL-E 2 can synthesize a language that retains the identity of the speaker, and can be used for educational training, entertainment, journalism, author content, accessibility features, interactive voice response systems, translation, chatbots, and more.
But to do this, you need to add a special protective protocol that will ensure that the speaker approves the use of his voice.

What are some risks regarding AI voice clning?

What is necessary for voice cloning to work?

"Voice cloning technology, such as VALL-E 2, has raised concerns due to its ability to generate highly realistic speech that can be used for malicious purposes, including scams and misinformation."

What are some risks regarding AI voice clning?

What do cybersecurity experts believe about the use of synthesized voice?

could become a popular method of attacking banks and financial services

"Voice cloning technology, such as VALL-E 2, can generate realistic speech with minimal audio input, raising concerns about its potential misuse in scams and other malicious activities."

What are some risks regarding AI voice clning?

What do cybersecurity experts believe about the use of synthesized voice?

could become a popular method of attacking banks and financial services

What is necessary for voice cloning to work?

VALL-E 2, a new AI speech generator, can clone voices realistically with just a few seconds of audio, reaching human parity and raising concerns about potential misuse.

What are some risks regarding AI voice clning?

What is necessary for voice cloning to work?

"Amnix International is based in the United Arab Emirates, Dubai."

Title:

Content: United Arab Emirates, Dubai: AMNX International, a leader in integrated digital solutions and services, is launching innovative content-generating AI solutions – an advanced technology that integrates the potential of content-generating AI and conversational AI together.
The innovative solutions combine artificial intelligence, machine learning and natural language processing, enabling them to enhance operational efficiency and pave the way for the future where intelligent systems can evolve and innovate on their own.
It is noteworthy that the artificial intelligence for conversation is developed through a writing platform that does not need programming codes, and allows mutual communication between humans and applications in a way that achieves continuous improvement in the performance and knowledge of the virtual assistant.
The solutions are also equipped with advanced capabilities that allow them to discern purpose, derive context, and identify emotions – which means achieving a unique conversational experience.
Conversational AI technologies excel in knowledge, vision, search and voice processing, and these features allow for intelligent recommendations, accurate search and image recognition with high levels of accuracy, as well as voice-based verification.
These technologies can seamlessly integrate with robotic process automation platforms and APIs, allowing for precise communication with core business applications.
The combination of conversational AI and content-generated AI enhances the ability of conversational AI to give more diverse answers closer to natural response.
Content-generated AI technologies include systems that can create new content based on the patterns it learns from structured and non-structured data, so that these models provide answers that mimic human language, understand context, and formulate coherent texts related to the topic.
By using content-generating AI within a conversational AI framework, systems can better understand the finer aspects of language, maintain the interconnected context during the conversation, and provide more interactive and human-like answers.
This integration enables conversational AI to more effectively simulate natural dialogues and meet the needs of a wide range of users across various applications.
Walid Juma, CEO, Amkins International, said: “Our generative conversation AI solutions represent a powerful combination of cutting-edge technologies that aim to revolutionize organizational interactions.
It serves as an engine for NLP that supports more than 45 languages, meaning it will play a crucial role in the field of intelligent virtual assistant.
These solutions are a testament to our mission to boost productivity and achieve organisational satisfaction in the transformation journey. ”
Organizations will be able to significantly improve their interaction with users, enhance efficiency, accuracy, and save time and cost by leveraging dialogue automation powered by the potential of content-generating AI.
This integration allows answers to be generated automatically for a wide range of situations and forms, making it easier to handle common questions and reducing the need for manual handling or training.
In the field of human resources, conversational AI can facilitate the process of recruiting and training new employees, as well as conducting surveys.
It improves IT support office operations and boosts sales by improving customer relationship management capabilities and product visualizations.
It can transform administrative and financial processes by simplifying expense handling, invoice processing and detailed reporting.
Amid rapid changes in organizational efficiency, AMNX International renews its commitment to empowering organizations in the digital transformation journey, a commitment that is reflected in the delivery of practical solutions that redefine operational standards.
Prioritizing productivity and user satisfaction supports AMNX International ’ s drive to streamline operations and achieve success across industries.
# Company Data
- Done.

The standard for managing minors' online game consumption was released on May 28, 2024.

Title:

Content: Home > Industry > Key words > Text
Minor game refund standard release guardian and online game service provider are responsible for the error
2024-05-28 17: 53 · Source: Webmaster 's House
Webmaster's House (ChinaZ.com) May 28 news: China Internet Association today officially released the "minors online game service consumption management requirements (draft)" group standards.
The introduction of this standard not only marks an important step in the standardization process of the game industry in terms of consumption management, but also provides a clear basis for resolving disputes over juvenile game consumption refund.
As the first complete consumer management specification in the game industry, the standard clarifies the proportion of responsible parties such as online game service providers and guardians, and provides an important reference for relevant administrative departments and judicial organs in dealing with such issues.
This regulation not only helps regulate the market order, but also reflects the deep concern and protection of the rights and interests of minors.
Specifically, when the online game service provider has been configured with anti-addiction measures in accordance with the law, but the guardian helps the minor to bypass these restrictions, or does not fully perform the guardianship duties, the standard recommends that according to the effectiveness of anti-addiction measures, the wrong party should bear 30% to 70% of the responsibility.
If the guardian or online game service provider repeats such faulty behavior more than once, it may be at risk of taking full responsibility.
Here are the details:
1) If the online game service provider does not access the unified online game electronic identity authentication system established by the state, resulting in the unrestricted use of online game services by minors and recharge, the online game service provider assumes 100% responsibility;
2) If the network game service provider does not implement the recharge limit requirements, resulting in the user in the real name information of minors can be overrecharged, the network game service provider assumes 100% responsibility;
3) If the online game service provider has configured anti-addiction measures according to law, but there are guardians to help minors bypass anti-addiction restrictions and other guardians' mistakes, the online game service provider shall bear corresponding responsibility according to the effectiveness of anti-addiction measures in the relevant consumption process, and the general responsibility ratio is 30% -70%.
Note: Guardians help minors to bypass anti-addiction restrictions, including but not limited to: guardians provide their own or other adult ’ s identity information for real-name authentication, provide their own or other adult ’ s account number that has completed real-name authentication, and help minors pass identity verification mechanisms such as face recognition.
4) If the online game service provider has configured anti-addiction measures in accordance with the law, but there is a fault such as the guardian does not fully fulfill the responsibility of the guardian, the online game service provider shall bear the corresponding responsibility according to the effectiveness of anti-addiction measures in the relevant consumption process.
(1) If the guardian knows or should know that the minor has bypassed the anti-addiction restrictions and failed to take effective guardianship measures, such as minors using the identity information of close relatives such as grandparents or other adults for real-name authentication, minors renting or purchasing game accounts through online rental and sales platforms, minors sharing game accounts with other adults, etc.; (2) the guardian does not properly manage the bank card. payment account, payment password and other information.
5) If the online game service provider or guardian repeat multiple fault behavior, there are multiple fault situations or other aggravating circumstances, the relevant fault subject should bear a higher proportion of responsibility according to the actual situation, if the other party has no significant fault, the wrong party may need to bear full responsibility;
Note: Repeated misbehavior, multiple misdemeanors or other aggravating circumstances, including but not limited to intentionally helping to bypass verification methods such as face recognition, allowing minors to continue spending for a long time, applying for a refund due to the same minor ’ s repeated consumption or other minors in the same family, and neglecting to fulfill guardianship responsibilities and obligations (such as the consumption occurred more than one year from the application for refund).
Report it.
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Words everyone is searching for today:

"Voice cloning technology, such as VALL-E 2, has the potential to be used for malicious purposes, including scams and impersonation, due to its ability to generate highly realistic and convincing speech in the voice of a particular person."

What do cybersecurity experts believe about the use of synthesized voice?

could become a popular method of attacking banks and financial services

VALL-E 2 is a technology used to create synthetic voices, capable of generating accurate and natural speech comparable to a human voice, using only a few seconds of audio recording.

What has the US Federal Trade Commission warned about the use of voice cloning tools?

Difficult to distinguish from human voice

What is necessary for voice cloning to work?

"Individuals can protect themselves from voice cloning scams by verifying identities, being cautious of unsolicited calls, and using authentication methods, as voice cloning technology like VALL-E 2 can mimic a person's voice with minimal audio recording."

What is necessary for voice cloning to work?

The technology used for voice mimicry is VALL-E 2, a neural codec-based speech model developed by Microsoft that can generate accurate and natural speech by the voice of a particular person.

The AI voice cloning tool by ElevenLabs can clone voices with just a three-second sample clip.

Title:

Content: Language No Barrier: New AI tool can clone voice and make it say anything in multiple languages

Imagine former US President Donald Trump speaking in flawless Hindi. A new AI voice cloning tool by ElevenLabs can clone voices and make them say anything in a bunch of different languages. All it needs is a three-second sample clip and a bit of text as the prompt.

Mehul Reuben Das May 03, 2023 13:42:20 IST

Imagine former US President Donald Trump speaking in flawless Hindi. A new AI voice cloning tool by ElevenLabs can clone voices and make them say anything in a bunch of different languages. All it needs is a three-second sample clip and a bit of text as the prompt.

As advanced as AI-based voice cloning has been, there were a few limitations to it. For example, voice generators were mainly bound by the language of the source they were trained in or rather the language of the prompt that was given to them. Now, ElevenLabs, an American AI software developing company has come up with a tool that does away with that limitation.

ElevenLabs’ new AI tool can clone the voice of a person and make it say anything in a bunch of different languages. All it needs is a clear voice sample of about 3 seconds, although it also suggests that the longer the sample, the better will be the results. The new tool even manages to maintain the speaker’s original tone of voice.

Limitless possibilities
The creators expect that this would ‘extend the possibilities’ in a variety of industries such as publishing, gaming creation, and media. “Introducing Eleven Multilingual v1: Our New Speech Synthesis Model! We’re thrilled to launch our new model supporting seven new languages: French, German, Hindi, Italian, Polish, Portuguese, and Spanish.”

“This advancement expands the horizons for creators, game developers, and publishers, and it paves the way for using generative media to create more localized, accessible, and imaginative content,” the company said.

Following the announcement, Twitter was flooded with comments, with users testing the software on various famous faces.

To demonstrate just how capable the new voice cloning AI tool is, Eluna AI, a platform for AI-content creators experimented with a sample clip of former US President Donald Trump.

In their demo, Eluna AI showcased a small clip of Donald Trump, speaking in his native tongue, English, followed by French, Spanish, German, Hindi and Italian, almost perfectly. The generated samples even gets the accent right, almost if he was a native speaker of the new target language.

Another user changed David Attenborough’s voice to German while the BBC broadcaster discussed the prospects of AI. “With this tool, anyone can do it,” stated the Twitter user. “It’s also worth noting that fraudsters will undoubtedly exploit this one.”

ElevenLabs says that its model was designed to understand the emotion and reasoning underlying words in order to produce natural-sounding and persuasive audio. ElevenLabs has said that some numerals and symbols are currently spoken wrongly, but that it is striving to rectify this.

Who is this new tool meant to help?
The US-based company believes its technology will be valuable in a variety of areas, including education and journalism.

Game developers and publishers can build engaging, localised experiences for worldwide audiences, breaking through language barriers and connecting with players and listeners to maximise engagement and efficiency while maintaining quality and accuracy.

“Educational institutions now have the ability to develop audio content for varied users in their target languages, enhancing language comprehension and even pronunciation abilities, as well as responding to different teaching methods and learning demands,” says the report.

Because of the model’s capacity to produce unique character-like voices, audiobook and content developers may also find it beneficial.

The conundrum of AI voice genertors
Despite its benefits, ElevenLabs’ launch comes amid widespread concern about the wave of new voice cloning technology. An unidentified TikTok user went popular last month after sharing an AI-generated Drake song starring The Weeknd.

It sparked concerns about the grey area of AI-created music and whether it constitutes a copyright violation. Nonetheless, ElevenLabs claims to be ‘fully committed’ to respecting creators’ rights in the midst of technological advancements.

“At Eleven, we think that we should seek to make the best use of emerging technology, but not at any expense,” it stated.

“As we create them, we make every effort to put suitable controls in place that reduce the possibility of detrimental abuse. With this in mind, we are entirely committed to both protecting intellectual property rights and taking action against infringement.”

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Artificial Imposter: 47% of Indian phone users have experienced AI voice scams, highest in the world

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What company created an AI tool that could mimic the voices of deceased movie stars?

What is necessary for voice cloning to work?

A potential misuse of AI voice clones, as warned by law enforcement, is using them to extort money from loved ones over the phone.

Title:

Content: OpenAI's Johansson gaffe pushes voice cloning into spotlight

Law enforcement warned that AI clones could be used to extort money from loved ones over the phone

By AFP

  • Follow us on

Scarlett Johansson voiced an AI character in the film "Her". — Reuters file

Published: Mon 27 May 2024, 7:51 PM

Last updated: Mon 27 May 2024, 7:52 PM

OpenAI was forced to apologise to actor Scarlett Johansson last week for using her voice -- or something very similar -- on its latest chatbot, throwing the spotlight on to voice-cloning tech.

Although OpenAI denied the voice they used was Johansson's, their case was not helped by CEO Sam Altman flagging the new model with a one-word message on social media -- "Her".

Johansson voiced an AI character in the film "Her", which Altman has previously said is his favourite film about the technology.

Right from the start, AI voice cloning has proved problematic.

Last year, British firm Elevenlabs went viral for all the wrong reasons when it released its voice-cloning software.

Internet pranksters immediately began pushing out deepfaked celebrities -- Harry Potter star Emma Watson was shown reading Hitler's Mein Kampf.

Law enforcement warned that AI clones could be used to extort money from loved ones over the phone.

The technology has developed rapidly in the past year becoming far more realistic and nuanced.

Danish entrepreneur Victor Riparbelli, CEO of British AI firm Synthesia, told AFP it was largely down to a program called Tortoise that was released two years ago.

The program's developers threw thousands of hours of voice data into their model in an unstructured way and discovered it not only learnt what to say but how to say it.

"That was a pretty big paradigm shift," Riparbelli said on the sidelines of last week's VivaTech conference in Paris.

Tortoise was an open source program and Elevenlabs was the first to go to market using it.

OpenAI uses similar systems though they do not release any details.

Much of the controversy around voice cloning has focused on concerns over people misusing the software.

But the claim against OpenAI is unusual because it is the company itself accused of playing fast and loose.

"It was very unfortunate that OpenAI did that -- really not very good," Katya Laine, CEO of TALKR.ai, told AFP at VivaTech.

"If they actually cloned her voice without her knowing then I think that's very very bad," said Riparbelli.

The two entrepreneurs are among hundreds harnessing AI voice programs for uses that they argue will make companies more efficient.

Laine's firm provides virtual voice assistants -- essentially AI customer service agents.

She said her firm's system could now resolve 25 to 30 percent of calls without any human involvement.

Synthesia specialises in video avatars, which Riparbelli said allowed any office worker to turn text or slides into a video performed by a realistic AI.

Both Riparbelli and Laine allow their clients to use their own avatars, off-the-shelf products or those supplied by the likes of OpenAI and Elevenlabs.

Riparbelli said Synthesia used actors whose likenesses and voices were licensed for two years with an option to renew after the initial period.

The problems arise if actors' voices are used without their consent.

The fiasco overshadowed a developer conference in Paris last week when OpenAI was showing off a suite of new tools.

In front of a big screen in an auditorium, Romain Huet, OpenAI's Head of Developer Experience, breezily chatted into his phone.

Seconds later, his short voice sample had been processed and could be heard commentating over a generated video -- in five languages.

The demonstration showed how quickly the field is moving, but the headlines had already been written.

The Washington Post asked in a newsletter "How dumb is OpenAI?", other commentators were suggesting wunderkind Altman was nothing more than a huckster.

Nonetheless, Riparbelli was open to OpenAI's argument that they had used another actor who just sounded liked Johansson.

"If it's not her but someone who sounds a lot like her... where do you draw that line," Riparbelli asked.

"If they're not allowed to use someone who sounds a lot like her, then it sets a very odd precedent."

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